namespace ET.Client
{
    [Event(SceneType.Demo)]
    public class TestEventStruct_Debug:AEvent<Scene,TestEventStruct>
    {
        protected override async ETTask Run(Scene scene, TestEventStruct a)
        {
            
            await scene.GetComponent<TimerComponent>().WaitAsync(2000);
            Log.Debug(a.TestValue.ToString());
            await ETTask.CompletedTask;
            Log.Debug("After TestEventStruct");
        }
        
    }
}